Monthly Archives: December 2015

Interactive Authoring: Interactive light sensors + sound

For our Interactive Authoring final, we were able to research a topic of choice within interactive programming, and try our best to understand the basis on how it was accomplished. Armed with this knowledge, we were then to apply our … Continue reading

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Computer Animation III: Demo Reel Version 2

Same content as the previous Demo, but with an adjusted (originally rendered) frame rate so backgrounds aren’t so jumpy.

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Computer Animation III: Posebook weeks 7, 10-12

  weeks(7)10-12 – Balancing, pushing, pulling and carrying gesture drawings and posing in Maya

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Computer Animation III: Posebook weeks 9-8

Gesture Drawings weeks 9-8 – Climbing and lifting Gesture Drawings with Maya Posing

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Computer Animation III: Posebook Final Exam

Pose Book Final Exam Here!  

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Computer Animation III: Demo Reel 2015

 

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Japanese media: 21st Century Project

see vimeo link here! See Research and goals Here! Superflat is an art movement based on the aesthetics of anime and manga, while also providing a form of visual satire on the industry, with character designs being both cute and … Continue reading

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Japanese Media: 21st Century Project: Takashi Murakami SuperFlat Research + Production

Takahashi Murakami is Credited for establishing a popular postmodern art movement in Japan called Superflat, which is heavily aspired by the modern aesthetic quality found in Anime and Manga.

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Llewellyn Gallery: “PIZZAZZ” Freshman Showing

The student exhibition “PIZZAZZ: Freshmen” is currently showing in the Bret Llewellyn Gallery during this last week of classes here at Alfred State.

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Computer animation III- Bouncing Ball animation

Bouncing ball Project in Maya. Squash and stretch strongest part of bouncing balls. Had trouble understanding graph editor and how to make movements more natural with it. Third ball used mostly graph editor, while the other first 2 were primarily use … Continue reading

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