Monthly Archives: October 2015

Japanese Media 20th Century Project: Storyboard

    One of the most crucial parts of the animation process, regardless wether its television or for a short film, is storyboarding. Storyboarding provides a visual layout for how each shot is going to be produced, and is in … Continue reading

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Japanese Media 20th century Project research: Early television vs film animation + The Tokyo Sky tree

   

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Interactive Authoring: Visual Music Program

See the video Demonstration Here See the code below:

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Computer Animation III: Critique

https://vimeo.com/143211348 Alexis’ animation has strong movements in the general walk cycle, with the movements flowing into each other nearly seamlessly with strong key framed poses to maintain the structure. However, the walk in the front view camera makes the movements … Continue reading

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Computer Animation III: Gesture Drawings weeks 4-6

Weeks 4-6 – Stretching Sitting, and Reaching Gesture Drawings with posing in Maya

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Computer Animation III: Walk Cycle

Computer Animation 3 walk cycle. Side view stronger than front, down and up placement slightly exaggerated. Main focus was foot placement, slight jump at the end when looping video.

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